Games Gadgets and Gizmos for Learning – Worth a Read

I have only one blog post to my credit this March. I have been doing umpteen other things. I have been working on the help manual. I went for a short vacation. I read a nice book of short stories on my way back from vacation. I did quite a bit of shopping and got [...]

Using ‘Trial and Error’ to Devise Effective Instructional Strategies for the Gamer Generation

This weekend I played the demo version of the game called Wedding Dash, very similar to the game, Diner Dash. Surprisingly all these games follow the same logic yet provide variety. Coming to the game Wedding Dash, I shall use this game to explain the concept of trail and error that Professor Kapp mentions as [...]

Gadgets, Games and Gizmos for Learning – My Thoughts on Chapter 1

I have just finished reading the first chapter of Gadgets, Games and Gizmos for Learning. and am totally convinced and impressed with the way Professor Karl Kapp talks about the need for game based learning. This chapter was certainly an interesting read because Professor Karl Kapp engages and convinces you about the importance of game [...]