This is my attempt to gather all important terms and concepts in Instructional Design in one single location with no reference to external links. This could be a quick reference for freshers in Instructional Design. Please help me make this list comprehensive. Any other suggestions to make this page better are welcome. Please use the Comments section for the purpose.
ADDIE – This indicates the development process of a training program – Analysis, Design, Development, Implementation, Evaluation
- Analysis- In this phase, you gather requirements for the training program. You try to understand why learners need the training program and how it will benefit them.
- Design – In this phase, you brainstorm and come up with the course objective, learning objective, course outline, course flow, instructional strategies and assessments.
- Development – In this phase, you create the storyboard and the training program is made ready to be delivered to the learners.
- Implementation – In this phase, the training program is delivered to the learners.
- Evaluation – In this phase, a survey is conducted to find out how useful the training program was to the learners.
Needs Analysis – This indicates gathering requirements for the training program.
Gap Analysis – This indicates analyzing the current skill or knowledge level, figuring out the ideal skill or knowledge level and justifying how the training program can fill the gap.
Learning gap – The learning gap is found by analyzing the learners’ current skills or knowledge and identifying the skills or knowledge they will need to do well in their jobs.
Target Audience – This indicates learners who will be taking the training program.
Audience Analysis- This indicates finding out details about the learners so that you can design a training program that they will find interesting ans useful.
Task Analysis – This is applicable for training programs that give practical guidelines or teach tasks that learners can apply or do in real life. Task analysis indicates analyzing all the skills/tasks that the learners need to gain or learn to do their job well.
Instructional Strategy – This means the approach or method you follow to teach a subject. In the e-learning context, it indicates media elements such as audio, video, animations etc that you will use to attract the learner’s attention to the course and how you will help the learner learn by doing.
Macro Strategy – This indicates the overall course design in the e-learning context. Macro strategy includes designing the course Interface, navigation buttons, main menu buttons such as Home, Help etc and deciding on the course introduction. Macro strategy also includes deciding on how to teach the subject ( scenarios, examples, images, flow charts).
Micro Strategy – This indicates slide by slide design in the e-learning context.
Interaction Model – This indicates designing short activities where the learner will learn by doing. In the e-learning context, the learner will interact with the computer through simple mouse actions such as clicking, double-clicking or dragging and dropping. This applies to e-learning.
Assessment – This indicates a short interactive test to check how well the learner has understood the subject.
What’s In It for Me – This indicates the importance of communicating to learners why they need to take the training program and how they will be benefitted by the training program.
Course Overview – This is a broad overview of what the training program will teach or cover.
Course Outline – This is the table of contents of the training program. This is the logical sequence of all the topics to be covered in the training program.
Course Objectives – This is a statement that declares what the learners will learn at the end of the training program. Course objective is given to the learners at the beginning of a training program.
Learning Objectives – These are statements that declare what the learners will learn in the training program. Learning objectives are given to the learner at the beginning of each module/lesson in a training program.
Instructional Objectives – Instructional Objectives are same as Learning Objectives
Storyboard – This is a prototype or rough model of the proposed training program.
Production Notes – In a storyboard, you write short notes to the graphic designer or programmer to communicate your design ideas. This applies to e-learning.
Voice Over – This indicates the audio that is used in e-learning.